OPTION
CARDS SET 01
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Oil Dropper (5 tokens)
Sander (3 tokens)
Electro Shocker
Electromagnet
Extra Gear Ratio
X-Rax Vision
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You can view the set to save or download it right from your
browser or download the zip. You can also read option cards´
texts on the right.
View
Hi-Res JPEG (3,3 MB)
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Oil Dropper (5 tokens)
Phase Programmed gadget
Flat Device, Launcher
When activated, place an oil token in the squares, your robot
left and passed through in this phase. Treat this squares
as oil fields for the rest of the game.
FAQs |
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Sander (3 tokens)
Phase Programmed gadget
Flat Device, Launcher
When activated, place a dry sand token in your robotīs square.
The sand neutralizes oil, ice, soap and all kinds of gears
and belts. Treat them as open ground squares for the rest
of the game.
FAQs |
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Electro Shocker
Optional Weapon
You
now fire electro shocks instead of your robotīs main laser.
The electro shocker only targets on robots within 5 squares.
The target robot is energized, executing 2 program cards
per r.p. After running out of cards, he starts repeating
his (previous) program cards till the end of phase 5.
FAQs
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Electromagnet
Turn Pgrogrammed Gadget
When activated, you may choose whenever a robot is in a square
adjancent to yours at the end of any register phase :
- The other robot is pushed away one square
- You are pushed away one square from the other robot.
FAQs |
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Extra Gear Ratio
Turn Programmed Movement
When activated, your robotīs forward moves double automatically.
Instead of moving 1, 2 or 3 squares, your robot now moves
2, 4 or 6 squares. ( 8 squares with fourth gear option ).
FAQs |
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X-Ray Vision
Run Time
You may take a look at all cards (Program and Option) of all
robots on your widget factory board at any time.
FAQs |
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