OPTION CARDS SET 04

V.I.P. - Card
Spike Dropper (3 tokens)
Spikey Tires
Storage Battery
Shaker
Force Shield

You can view the set to save or download it right from your browser or download the zip. You can also read option cards´ texts on the right.

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V.I.P. - Card


Turn Programmed Movement


When activated, the priority of your movement cards is doubled.

FAQs

Spike Dropper (3 tokens)


Phase Programmed Gadget
Flat Device, Launcher

When activated, place a spike token in your robot´s square. If a robot passes over or stops on the spikes, he immediately receives one point of damage.
Please use 5 of the original p.o.d.-tokens from WotC.

FAQs


Spikey Tires


Run Time


Your robot does not slide on oil,soap or ice, it does not bounce on rubber squares and cannot be pushed, neither by other robots nor by the factory´s (hydraulic) pushers.


FAQs


Storage Battery

Additional Gadget


With the storage battery, your robot needs only three register phases to power-down. Program registers 4+5 (completely repaired) in the last two phases of your powered down turn.

FAQs

Shaker


Additional Weapon


You may now choose to renounce one (or more) program cards. For that, you may use one (or more) of your remaining eight (or less) program cards twice (or more).

FAQs

Force Shield


Turn Programmed Gadget


When activated, your robot cannot be harmed be any other gadget or optional weapon. It cannot use own option cards either. Your robot may still be damaged by ordinary robot- or board-mounted lasers and fire his own (unmodified) laser.

FAQs